Hi Anonymous, and you others who are waiting so patiently!
The final edits got turned in and we have about 60 more pages to go through and then it is good to go. I'll order a test print copy via lulu.com to make sure the conversion looks fine, and then make it available as both print on demand and PDF versions at once. We'll get a shipment of hard copies sent to the office and deliver these to the local game shops and book stores, and commence the mail order for those in Europe and elsewhere who have been waiting for their copy.
The only issue now, besides inserting the final edits is working with our server host to get the Society of Excavators password protected area of web site up, and the phpBB forum inside the members area fully operational. All is going according to plan but not to schedule. Getting the game on the market before Christmas seems to be a objective that is slipping away by the hour, and the Christmas party lat night and my subsequent hang over today didn't accelerate my productivity. Still, every hour I work, and press my hirelings and talented henchmen to work, brings the release an hour closer.
Speaking of henchmen, I have a lot of talented people helping me with this project, and The Mutant Epoch could not have gotten to this stage without tons of feedback, play tester advice, family support and sacrifice. There have also been a lot of people online, including some of my illustration client-rpg publishers, who have been very gracious with advice, resource sharing and camaraderie. I'll be thanking them properly in the book credits and on the website.
To close off before I settle down to several hours of edit insertions, thanks to all of you who have signed up to the Outland Arts Insider newsletter and TME inform mailing list, this blog and wrote me email asking about the game. Although Outland Arts hasn't started marketing this Post Apocalyptic game, other than a few cryptic tweets, some banners here and there and a teaser ad on roleplayingtips.com, we are still getting a lot of attention and it is a huge motivator toward getting this done as soon as possible, without sacrificing artwork, rules clarity, game balance, grammar, spelling or other RPG book publishing challenges.
Thanks and Merry Christmas,